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uncanny valley

[ uhn-kan-ee val-ee ]

noun

    1. a psychological concept that describes the feelings of unease or revulsion that people tend to have toward artificial representations of human beings, as robots or computer animations, that closely imitate many but not all the features and behaviors of actual human beings.
    2. the dip in positive feelings toward such artificial representations.


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Word History and Origins

Origin of uncanny valley1

1970; coined by Masahiro Mori, Japanese roboticist (born 1927), from Japanese bukimi no tani (genshō) “uncanny valley (phenomenon)”
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Example Sentences

It doesn’t always work: Many of these projects drift into an unappealing uncanny valley.

They note that it could also relate to the "uncanny valley" hypothesis, since the virtual human hands might have been too eerily similar yet distinct for perfect embodiment.

“I feel like with my music and most of the videos I’ve made over the years, it always starts from like a real emotional, sincere place,” Greene said, noting that many of the examples of AI video he’d seen existed in the dreaded “uncanny valley,” human-like but eerily artificial.

Individuals further reported an "uncanny valley" response -- a sense of unease when made aware that the empathetic response originated from AI, highlighting the complex emotional landscape navigated by AI-human interactions.

In “The Matrix,” Weaving mapped the place we now call “the uncanny valley.”

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