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rubberbanding
[ ruhb-er-ban-ding ]
noun
- (in online video games) the backward popping of characters in motion to their recently occupied spaces that results from high latency in the network connection.
- an aspect of game design that restrains the margin between the winning and losing players, either by awarding bonuses to the weakest player or handicapping the player in first place.
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Word History and Origins
Origin of rubberbanding1
1995–2000; by analogy to the stretching and contracting of a rubber band ( def )
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Example Sentences
This recent update focuses on rubberbanding, a particularly striking latency problem that makes it look like you’re moving forward before snapping you back to wherever you were a few seconds ago.
From Forbes
One of Apple’s many patents on user-experience programming covers its “rubberbanding” or “bounce” feature — when a user pulls a finger from the top of the touch screen to the bottom, the digital page bounces.
From New York Times
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