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gamify

[ gey-muh-fahy ]

verb (used with object)

gamified, gamifying.
  1. to turn (an activity or task) into a game or something resembling a game:

    Many exercise programs have been gamified, with badges and scores.

    The company develops gamified apps.



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Word History and Origins

Origin of gamify1

First recorded in 2000–05; game 1 + -ify
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Example Sentences

Examples have not been reviewed.

Witch hunts are nothing new, but one way Gamergate innovated is by gamifying abuse and harassment.

From Salon

If we are gamifying life-and-death issues, it could really negatively influence culture and society in a way we don’t like.”

The goal was identifying the moments that viewers expect from Hallmark’s pleasingly formulaic programming — the apology, the kiss under the mistletoe — and finding a way to “gamify” them, Bennett says.

But it has been criticised for encouraging shoppers to buy items to wear once and discard, through its low prices and "gamified" social media strategy.

From BBC

“He wants us to reward those who bring their A-game. We are going to gamify fandom.”

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